new Animation(game, parent, name, frameData, frames, frameRate, loop)
An Animation instance contains a single animation and the controls to play it. It is created by the AnimationManager, consists of Animation.Frame objects and belongs to a single Game Object such as a Sprite.
Parameters
Name Type Argument Default Description game Phaser.Game A reference to the currently running game. parent Phaser.Sprite A reference to the owner of this Animation. name string The unique na