RenderTexture#getBase64()

getBase64() → {String} Will return a base64 encoded string of this texture. It works by calling RenderTexture.getCanvas and then running toDataURL on that. Returns String - A base64 encoded string of the texture. Source code: pixi/textures/RenderTexture.js (Line 309)

RenderTexture#getBase64()

getBase64() → {String} Will return a base64 encoded string of this texture. It works by calling RenderTexture.getCanvas and then running toDataURL on that. Returns String - A base64 encoded string of the texture. Inherited From PIXI.RenderTexture#getBase64 Source code: pixi/textures/RenderTexture.js (Line 309)

RenderTexture#game

game : Phaser.Game A reference to the currently running game. Source code: gameobjects/RenderTexture.js (Line 30)

RenderTexture#frame

frame :Rectangle The framing rectangle of the render texture Source code: pixi/textures/RenderTexture.js (Line 61)

RenderTexture#frame

frame :Rectangle The framing rectangle of the render texture Inherited From PIXI.RenderTexture#frame Source code: pixi/textures/RenderTexture.js (Line 61)

RenderTexture#destroy()

destroy(destroyBase) Destroys this texture Parameters Name Type Description destroyBase Boolean Whether to destroy the base texture as well Inherited From PIXI.Texture#destroy Source code: pixi/textures/Texture.js (Line 165)

RenderTexture#destroy()

destroy(destroyBase) Destroys this texture Parameters Name Type Description destroyBase Boolean Whether to destroy the base texture as well Inherited From PIXI.Texture#destroy Source code: pixi/textures/Texture.js (Line 165)

RenderTexture#crop

crop :Rectangle This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering,irrespective of the actual frame size or placement (which can be influenced by trimmed texture atlases) Source code: pixi/textures/RenderTexture.js (Line 69)

RenderTexture#crop

crop :Rectangle This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering,irrespective of the actual frame size or placement (which can be influenced by trimmed texture atlases) Inherited From PIXI.RenderTexture#crop Source code: pixi/textures/RenderTexture.js (Line 69)

RenderTexture#clear()

clear() Clears the RenderTexture. Source code: pixi/textures/RenderTexture.js (Line 175)