state(state) → {string}
Gets or Sets the state of the generator. This allows you to retain the valuesthat the generator is using between games, i.e. in a game save file. To seed this generator with a previously saved state you can pass it as theseed value in your game config, or call this method directly after Phaser has booted. Call this method with no parameters to return the current state. If providing a state it should match the same format that this methodreturns, which is a string with