grab(clear, alpha, blendMode) → {Phaser.BitmapData}
Grabs the current frame from the Video or Video Stream and renders it to the Video.snapshot BitmapData. You can optionally set if the BitmapData should be cleared or not, the alpha and the blend mode of the draw. If you need more advanced control over the grabbing them call Video.snapshot.copy directly with the same parameters as BitmapData.copy.
Parameters
Name Type Argument Default Description clear boolean <optional> false Sho