TileSprite#tileScaleOffset

tileScaleOffset :Point A point that represents the scale of the texture object Inherited From PIXI.TilingSprite#tileScaleOffset Source code: pixi/extras/TilingSprite.js (Line 43)

TileSprite#tileScale

tileScale :Point The scaling of the image that is being tiled Inherited From PIXI.TilingSprite#tileScale Source code: pixi/extras/TilingSprite.js (Line 35)

TileSprite#tilePosition

tilePosition :Point The offset position of the image that is being tiled Inherited From PIXI.TilingSprite#tilePosition Source code: pixi/extras/TilingSprite.js (Line 51)

TileSprite#tilePattern

tilePattern :PIXITexture The Context fill pattern that is used to draw the TilingSprite in Canvas mode only (will be null in WebGL). Inherited From PIXI.TilingSprite#tilePattern Source code: pixi/extras/TilingSprite.js (Line 111)

TileSprite#textureDebug

textureDebug : boolean If enabled a green rectangle will be drawn behind the generated tiling texture, allowing you to visuallydebug the texture being used. Inherited From PIXI.TilingSprite#textureDebug Source code: pixi/extras/TilingSprite.js (Line 77)

TileSprite#texture

texture : PIXI.Texture The texture that the sprite is using Inherited From PIXI.Sprite#texture Source code: pixi/display/Sprite.js (Line 28)

TileSprite#swapChildren()

swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters Name Type Description child DisplayObject - child2 DisplayObject - Inherited From PIXI.DisplayObjectContainer#swapChildren Source code: pixi/display/DisplayObjectContainer.js (Line 85)

TileSprite#stopScroll()

stopScroll() Stops an automatically scrolling TileSprite. Source code: gameobjects/TileSprite.js (Line 166)

TileSprite#smoothed

smoothed : boolean Enable or disable texture smoothing for this Game Object. It only takes effect if the Game Object is using an image based texture. Smoothing is enabled by default. Inherited From Phaser.Component.Smoothed#smoothed Source code: gameobjects/components/Smoothed.js (Line 25)

TileSprite#shader

shader : PIXI.AbstractFilter The shader that will be used to render this Sprite.Set to null to remove a current shader. Inherited From PIXI.Sprite#shader Default Value null Source code: pixi/display/Sprite.js (Line 93)