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Phaser
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TileSprite
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TileSprite#tilePosition
tilePosition
:Point
The offset position of the image that is being tiled
Inherited From
PIXI.TilingSprite#tilePosition
Source code:
pixi/extras/TilingSprite.js
(
Line 51
)
Links:
http://phaser.io/docs/2.6.2/Phaser.TileSprite.html#tilePosition
doc_phaser
2017-02-14 11:17:39
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Popular Articles
TilingSprite#tilePosition
tilePosition :Point The offset position of the image that is being tiled Source code: pixi/extras/TilingSprite.js (Line 51)
TileSprite#TileSprite
new TileSprite(game, x, y, width, height, key, frame) A TileSprite is a Sprite that has a repeating texture. The texture can be scrolled and scaled
TileSprite#tilingTexture
tilingTexture :PIXITexture An internal Texture object that holds the tiling texture that was generated from TilingSprite.texture. Inherited From
global#TILESPRITE
<constant> TILESPRITE : integer Game Object type. Source code: Phaser.js (Line 129)
TileSprite#tintedTexture
tintedTexture :Canvas A canvas that contains the tinted version of the Sprite (in Canvas mode, WebGL doesn't populate this) Inherited From PIXI.S
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