link.id()
  • References/JavaScript/D3.js/Force

link.id([id]) If id is specified, sets the node id accessor to the specified function and returns this force

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manyBody.theta()
  • References/JavaScript/D3.js/Force

manyBody.theta([theta]) If theta is specified, sets the Barnes–Hut approximation criterion to the specified

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manyBody.strength()
  • References/JavaScript/D3.js/Force

manyBody.strength([strength]) If strength is specified, sets the strength accessor to the specified number

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collide.iterations()
  • References/JavaScript/D3.js/Force

collide.iterations([iterations]) If iterations is specified, sets the number of iterations per application

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simulation.find()
  • References/JavaScript/D3.js/Force

simulation.find(x, y[, radius]) Returns the node closest to the position ⟨x,y⟩ with

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simulation.velocityDecay()
  • References/JavaScript/D3.js/Force

simulation.velocityDecay([decay]) If decay is specified, sets the velocity decay factor to the specified number

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simulation.alphaDecay()
  • References/JavaScript/D3.js/Force

simulation.alphaDecay([decay]) If decay is specified, sets the

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x.x()
  • References/JavaScript/D3.js/Force

x.x([x]) If x is specified, sets the x-coordinate accessor to the specified number or function, re-evaluates

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d3.forceCenter()
  • References/JavaScript/D3.js/Force

d3.forceCenter([x, y]) Creates a new centering force with the specified

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force.initialize()
  • References/JavaScript/D3.js/Force

force.initialize(nodes) Assigns the array of nodes to this force. This method is called when a force is bound

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