remove(listener, context) → {function} Remove a single event listener
add(listener, listenerContext, priority, args)
memorize : boolean Memorize the previously dispatched event? If an event has been memorized it is automatically dispatched
context : Object Context on which listener will be executed (object that should represent the this variable inside
has(listener, context) → {boolean} Check if a specific listener is
getNumListeners() → {integer} Gets the total number of listeners attached to this Signal.
active : boolean If binding is active and should be executed. Default Value
new SignalBinding(signal, listener, isOnce, listenerContext, priority, args)
new Signal() Signals are what Phaser uses to handle events and event dispatching.You can listen for a Signal by binding a callback
forget() Forget the currently memorized event
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