[static] PENDING : number Source code:
[static] COMPLETE : number Source code:
startTime : number The time the Tween started or null if it hasn't yet started. Source
to(properties, duration, ease, delay, repeat,
game : Phaser.Game A reference to the currently running Game
delay : number The amount to delay by until the Tween starts (in ms). Only applies to the start, use repeatDelay to handle repeats
repeatCounter : number If the Tween is set to repeat this contains the current repeat count.
interpolate : boolean True if the Tween will use interpolation (i.e. is an Array to Array tween)
isRunning : boolean If the tween is running this is set to true. Unless Phaser.Tween a TweenData that is waiting for
new TweenData(parent) A Phaser.Tween contains at least one TweenData object. It contains all of the tween data values, such as the
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