TweenData#TweenData
  • References/Game Development/Phaser/Tweens/TweenData

new TweenData(parent) A Phaser.Tween contains at least one TweenData object. It contains all of the tween data values, such as the

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TweenData#inReverse
  • References/Game Development/Phaser/Tweens/TweenData

inReverse : boolean When a Tween is yoyoing this value holds if it's currently playing forwards (false) or in reverse (true).

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TweenData.LOOPED
  • References/Game Development/Phaser/Tweens/TweenData

[static] LOOPED : number Source code:

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TweenData#repeatDelay
  • References/Game Development/Phaser/Tweens/TweenData

repeatDelay : number The amount of time in ms between repeats of this tween. Source

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TweenData.RUNNING
  • References/Game Development/Phaser/Tweens/TweenData

[static] RUNNING : number Source code:

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TweenData#interpolationFunction
  • References/Game Development/Phaser/Tweens/TweenData

interpolationFunction : Function The interpolation function used for the Tween. Default

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TweenData#value
  • References/Game Development/Phaser/Tweens/TweenData

[readonly] value : number The current calculated value.

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TweenData#yoyoDelay
  • References/Game Development/Phaser/Tweens/TweenData

yoyoDelay : number The amount of time in ms between yoyos of this tween. Source

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TweenData#interpolationContext
  • References/Game Development/Phaser/Tweens/TweenData

interpolationContext : Object The interpolation function context used for the Tween.

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