currentAlpha : number The alpha of the Debug context, set before all debug information is rendered to it.
reset() Clears the Debug canvas. Source code:
pixel(x, y, color, size) Renders a single pixel at the given size.
sprite : Phaser.Image If debugging in WebGL mode we
columnWidth : number The spacing between columns. Source code:
bodyInfo(sprite, x, y, color) Render a Sprites Physic Body information. Parameters
text(text, x, y, color, font) Render a string of text. Parameters
dirty : boolean Does the canvas need re-rendering? Source code:
font : string The font that the debug information is rendered in. Default
quadTree(quadtree, color) Visually renders a QuadTree to the display. Parameters
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