<static> HSVColorWheel(s, v) → {array}
<static> HSLtoRGB(h, s, l, out) → {object}
<static> hueToColor(p, q, t) → {number} Converts a hue
chanceRoll(chance) → {boolean} Generate a random bool result based on the chance value. Returns
canvas :HTMLCanvasElement The canvas to which Debug calls draws. Source code:
destroy() Destroy this object. Source code:
first :any Returns the first item and resets the cursor to the start. Source
<static> blendGlow(a, b) → {integer} Glow blend mode
<static> getAlphaFloat(color) → {number} Given a native
<static> fromRGBA(rgba, out) → {object}
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