<static> HSLtoRGB(h, s, l, out) → {object}
<static> blendOverlay(a, b) → {integer} Multiplies or
<static> HSVColorWheel(s, v) → {array}
<static> hexToColor(hex, out) → {object}
<static> getAlphaFloat(color) → {number} Given a native
<static> RGBtoHSL(r, g, b, out) → {object}
<static> blendMultiply(a, b) → {integer} Multiplies the
<static> hueToColor(p, q, t) → {number} Converts a hue
<static> blendAdd(a, b) → {integer} Adds the source and
<static> HSLColorWheel(s, l) → {array}
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