<static> RGBtoString(r, g, b, a, prefix)
<static> packPixel(r, g, b, a) → {number} Packs the r
<static> blendLighten(a, b) → {integer} Selects the lighter
<static> blendNormal(a, b) → {integer} Blends the source
<static> blendPinLight(a, b) → {integer} If the backdrop
<static> getColor(r, g, b) → {number} Given 3 color values
<static> interpolateRGB(r1, g1, b1, r2, g2, b2, steps, currentStep) → {number}
<static> interpolateColor(color1, color2, steps, currentStep, alpha) → {number}
new Color() The Phaser.Color class is a set of static methods that assist in color manipulation and conversion.
<static> blendPhoenix(a, b) → {integer} Phoenix blend
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