EdgeShape

Available since LÖVE 0.8.0
This shape is not supported in earlier versions.

A EdgeShape is a line segment. They can be used to create the boundaries of your terrain. The shape does not have volume and can only collide with PolygonShape and CircleShape.

Constructors

love.physics.newEdgeShape Creates a new EdgeShape. 0.8.0

Functions

EdgeShape:getNextVertex Gets the vertex that establishes a connection to the next shape. 0.10.2
EdgeShape:getPoints Returns the local coordinates of the edge points. 0.8.0
EdgeShape:getPreviousVertex Gets the vertex that establishes a connection to the previous shape. 0.10.2
EdgeShape:setNextVertex Sets a vertex that establishes a connection to the next shape. 0.10.2
EdgeShape:setPreviousVertex Sets a vertex that establishes a connection to the previous shape. 0.10.2
Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.
Shape:computeAABB Returns the points of the bounding box for the transformed shape. 0.8.0
Shape:computeMass Computes the mass properties for the shape. 0.8.0
Shape:destroy Explicitly destroys the Shape. 0.8.0
Shape:getBody Get the body the shape is attached to. 0.7.0 0.8.0
Shape:getBoundingBox Gets the bounding box of the shape. 0.8.0
Shape:getCategory Gets the categories this shape is a member of. 0.8.0
Shape:getCategoryBits Gets the categories as a 16-bit integer. 0.8.0
Shape:getChildCount Returns the number of children the shape has. 0.8.0
Shape:getData Get the data set with setData. 0.8.0
Shape:getDensity Gets the density of the Shape. 0.8.0
Shape:getFilterData Gets the filter data of the Shape. 0.8.0
Shape:getFriction Gets the friction of this shape. 0.8.0
Shape:getMask Gets which categories this shape should NOT collide with. 0.8.0
Shape:getRadius Gets the radius of the shape.
Shape:getRestitution Gets the restitution of this shape. 0.8.0
Shape:getType Gets a string representing the Shape.
Shape:isSensor Checks whether a Shape is a sensor or not. 0.8.0
Shape:rayCast Casts a ray against the shape. 0.8.0
Shape:setCategory Sets the categories this shape is a member of. 0.8.0
Shape:setData Set data to be passed to the collision callback. 0.8.0
Shape:setDensity Sets the density of a Shape. 0.8.0
Shape:setFilterData Sets the filter data for a Shape. 0.8.0
Shape:setFriction Sets the friction of the shape. 0.8.0
Shape:setMask Sets which categories this shape should NOT collide with. 0.8.0
Shape:setRestitution Sets the restitution of the shape. 0.8.0
Shape:setSensor Sets whether this shape should act as a sensor. 0.8.0
Shape:testPoint Checks whether a point lies inside the shape.
Shape:testSegment Checks whether a line segment intersects a shape. 0.8.0

Supertypes

See Also


EdgeShape:getNextVertex

EdgeShape:getNextVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Gets the vertex that establishes a connection

2017-03-21 15:43:07
EdgeShape:setNextVertex

EdgeShape:setNextVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Sets a vertex that establishes a connection

2017-03-21 15:43:09
EdgeShape:setPreviousVertex

EdgeShape:setPreviousVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Sets a vertex that establishes a

2017-03-21 15:43:10
EdgeShape:getPoints

EdgeShape:getPoints Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the local coordinates of the edge points

2017-03-21 15:43:08
EdgeShape:getPreviousVertex

EdgeShape:getPreviousVertex Available since LÖVE 0.10.2 This function is not supported in earlier versions. Gets the vertex that establishes

2017-03-21 15:43:09