new Filter(game, uniforms, fragmentSrc)
This is a base Filter class to use for any Phaser filter development.
The vast majority of filters (including all of those that ship with Phaser) use fragment shaders, and
therefore only work in WebGL and are not supported by Canvas at all.
Parameters
Name | Type | Description |
---|---|---|
game | Phaser.Game | A reference to the currently running game. |
uniforms | object | Uniform mappings object |
fragmentSrc | Array | string | The fragment shader code. Either an array, one element per line of code, or a string. |
- Source code: core/Filter.js (Line 19)
Please login to continue.