height : number The height (resolution uniform) Source code:
remove(child, destroy, silent) → {boolean}
getFirstDead(createIfNull, x, y, key,
[readonly] randomY : number Gets a random integer which is lesser than or equal to the current
setBoundsToWorld() Update the Camera bounds to match the game world. Source code:
type : number The const type of this object, either Phaser.WEBGL_FILTER or Phaser.CANVAS_FILTER.
forEachDead(callback, callbackContext, args) Call a function on each dead child in this group. See
onBlur : Phaser.Signal This event is fired when the
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
Page 1 of 28