[readonly] height : integer The current Game Height in pixels. Do not modify this
[readonly] z : integer The z-depth value of this object within its parent container/Group
type : number The const type of this object, either Phaser.WEBGL_FILTER or Phaser.CANVAS_FILTER.
preUpdate() Camera preUpdate. Sets the total view counter to zero. Source code:
height : number The height (resolution uniform) Source code:
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
displayObject :PIXI.DisplayObject The display object to which all game objects are added. Set by World.boot.
[readonly] randomY : number Gets a random integer which is lesser than or equal to the current
rotation : number The angle of rotation of the group container, in radians. This will adjust the group container itself
addChild(child) → {DisplayObject}
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