sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
remove(child, destroy, silent) → {boolean}
[readonly] randomY : number Gets a random integer which is lesser than or equal to the current
ignoreDestroy : boolean A group with ignoreDestroy set to true ignores all calls to its destroy
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
getRandom(startIndex, length) → {any} Returns
onChildInputDown : Phaser.Signal This Signal is dispatched
[readonly] total : integer Total number of existing children in the group.
y : number The y coordinate of the group container. You can adjust the group container itself by modifying its coordinates
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