[readonly] z : integer The z-depth value of this object within its parent container/Group
getFirstDead(createIfNull, x, y, key,
y : number The y coordinate of the group container. You can adjust the group container itself by modifying its coordinates
sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
getClosestTo(object, callback, callbackContext) → {any}
multiplyAll(property, amount, checkAlive, checkVisible) Multiplies the given property by the amount on all children in this group.
forEachDead(callback, callbackContext, args) Call a function on each dead child in this group. See
[readonly] randomY : number Gets a random integer which is lesser than or equal to the current
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
physicsBodyType : integer If enableBody
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