ignoreDestroy : boolean A group with ignoreDestroy set to true ignores all calls to its destroy
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
createMultiple(quantity, key, frame, exists) → {array}
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
countLiving() → {integer} Get the number of living children in this group. Returns
forEachDead(callback, callbackContext, args) Call a function on each dead child in this group. See
sort(key, order) Sort the children in the group according to a particular
getFirstDead(createIfNull, x, y, key,
onChildInputOver : Phaser.Signal This Signal is dispatched
[readonly] z : integer The z-depth value of this object within its parent container/Group
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