sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
getClosestTo(object, callback, callbackContext) → {any}
removeChild(child) → {DisplayObject}
fixedToCamera : boolean A Group that is fixed to the camera uses its x/y coordinates as offsets from the top left of the camera
previous() → {any} Moves the group cursor to the previous (lower) child in the group. If
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
getBottom() → {any} Returns the child at the bottom of this group. The bottom child the child
hash :array The hash array is an array belonging to this Group into which you can add any of its children via Group.addToHash and
replace(oldChild, newChild) → {any} Replaces a child of this Group with the given newChild. The
resize(width, height) Updates the size of this world. Note that this doesn't modify the world x/y coordinates, just the width and height
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