sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
ignoreDestroy : boolean A group with ignoreDestroy set to true ignores all calls to its destroy
classType : Object The type of objects that will be created when using
getBottom() → {any} Returns the child at the bottom of this group. The bottom child the child
removeChild(child) → {DisplayObject}
countDead() → {integer} Get the number of dead children in this group. Returns
fixedToCamera : boolean A Group that is fixed to the camera uses its x/y coordinates as offsets from the top left of the camera
create(x, y, key, frame, exists, index)
divideAll(property, amount, checkAlive, checkVisible) Divides the given property by the amount on all children in this group. Group
iterate(key, value, returnType, callback, callbackContext, args)
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