_height Properties: Name Type Description
physicsSortDirection : integer If this Group contains Arcade Physics Sprites you can set a custom sort direction via this property
moveAll(group, silent) → {Phaser
[readonly] centerY : number Gets the Y position corresponding to the center point of the world
setBounds(x, y, width, height) Updates the size of this world and sets World.x/y to the given valuesThe Camera bounds and Physics
name : string A name for this group. Not used internally but useful for debugging.
shutdown() Destroyer of worlds. Source code:
wrap(sprite, padding, useBounds, horizontal, vertical)
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