subAll(property, amount, checkAlive, checkVisible) Subtracts the amount from the given property on all children in this group. Group
[readonly] children : Array.<Displa
checkAll(key, value, checkAlive, checkVisible, force)
camera : Phaser.Camera Camera instance.
height : number Gets or sets the current height of the game world. The world can never be smaller than the game (canvas) dimensions
[readonly] centerY : number Gets the Y position corresponding to the center point of the world
moveDown(child) → {any} Moves the given child down one place in this group unless it's already at
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
alive : boolean The alive property is useful for Groups that are children of other Groups and need to be included/excluded in checks
shutdown() Destroyer of worlds. Source code:
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