[readonly] _definedSize : boolean
True if the World has been given a specifically defined size (i.e. from a Tilemap or direct in code) or false if it's just matched to the Game dimensions.
- Source code: core/World.js (Line 41)
[readonly] _definedSize : boolean
True if the World has been given a specifically defined size (i.e. from a Tilemap or direct in code) or false if it's just matched to the Game dimensions.
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