removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
getRandom(startIndex, length) → {any} Returns
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
getFirstDead(createIfNull, x, y, key,
[readonly] randomY : number Gets a random integer which is lesser than or equal to the current
net : Phaser.Net Reference to the network class.
forEachDead(callback, callbackContext, args) Call a function on each dead child in this group. See
multiplyAll(property, amount, checkAlive, checkVisible) Multiplies the given property by the amount on all children in this group.
getClosestTo(object, callback, callbackContext) → {any}
physicsBodyType : integer If enableBody
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