addChild(child) → {DisplayObject}
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
new Stage(game) The Stage controls root level display objects upon which everything is displayed.It also handles browser visibility
preUpdate() This is called automatically after the plugins preUpdate and before the State.update.Most objects have preUpdate methods
smoothed : boolean Enable or disable texture smoothing for all objects on this Stage. Only works for bitmap/image textures. Smoothing
backgroundColor : number | string Gets and sets the background color of the stage. The color can be given as a number: 0xff0000
checkVisibility() Starts a page visibility event listener running, or window.onpagehide/onpageshow if not supported by the browser.
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