postUpdate() This is called automatically before the renderer runs and after the plugins have updated.In postUpdate this is where
visibilityChange(event) This method is called when the document visibility is changed. Parameters
smoothed : boolean Enable or disable texture smoothing for all objects on this Stage. Only works for bitmap/image textures. Smoothing
preUpdate() This is called automatically after the plugins preUpdate and before the State.update.Most objects have preUpdate methods
update() This is called automatically after the State.update, but before particles or plugins update.
swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
name : string The name of this object. Default Value
getChildAt(index) → {DisplayObject}
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