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Physics#box2d
box2d
:Phaser.Physics.Box2D
The Box2D Physics system.
Source code:
physics/Physics.js
(
Line 53
)
Links:
http://phaser.io/docs/2.6.2/Phaser.Physics.html#box2d
doc_phaser
2017-02-14 10:58:44
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Popular Articles
Physics.BOX2D
[static] BOX2D : number Source code: physics/Physics.js (Line 91)
Physics#Physics
new Physics(game, physicsConfig) The Physics Manager is responsible for looking after all of the running physics systems.Phaser supports 4 physics
Physics#matter
matter :Phaser.Physics.Matter The MatterJS Physics system (coming soon). Source code: physics/Physics.js (Line 63)
Physics#parseConfig()
parseConfig() Parses the Physics Configuration object passed to the Game constructor and starts any physics systems specified within. Source code:
Loader#physics()
physics(key, url, data, format) → {Phaser.Loader} Adds a physics data file to the current load queue. The data must be in Lime + Corona JSON format
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