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In Place Editing Advanced Editing
  • References
  • Game Development
  • Phaser
  • P2 Physics
  • Physics.P2

Physics.P2#addBody()

addBody(body) → {boolean}

Add a body to the world.

Parameters
Name Type Description
body Phaser.Physics.P2.Body

The Body to add to the World.

Returns
boolean -

True if the Body was added successfully, otherwise false.

Source code: physics/p2/World.js (Line 887)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.Physics.P2.html#addBody
doc_phaser
doc_phaser
2025-01-10 15:47:30
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