createContactMaterial(materialA, materialB, options) → {Phaser.Physics.P2.ContactMaterial}
Creates a Contact Material from the two given Materials. You can then edit the properties of the Contact Material directly.
Parameters
Name | Type | Argument | Description |
---|---|---|---|
materialA | Phaser.Physics.P2.Material | <optional> | The first Material to create the ContactMaterial from. If undefined it will create a new Material object first. |
materialB | Phaser.Physics.P2.Material | <optional> | The second Material to create the ContactMaterial from. If undefined it will create a new Material object first. |
options | object | <optional> | Material options object. |
Returns
The Contact Material that was created.
- Source code: physics/p2/World.js (Line 1246)
Please login to continue.