createRotationalSpring(bodyA, bodyB, restAngle, stiffness, damping) → {Phaser.Physics.P2.RotationalSpring}
Creates a rotational spring, connecting two bodies. A spring can have a resting length, a stiffness and damping.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
bodyA | Phaser.Sprite | Phaser.Physics.P2.Body | p2.Body | First connected body. | ||
bodyB | Phaser.Sprite | Phaser.Physics.P2.Body | p2.Body | Second connected body. | ||
restAngle | number | <optional> | The relative angle of bodies at which the spring is at rest. If not given, it's set to the current relative angle between the bodies. | |
stiffness | number | <optional> | 100 | Stiffness of the spring. A number >= 0. |
damping | number | <optional> | 1 | Damping of the spring. A number >= 0. |
Returns
The spring
- Source code: physics/p2/World.js (Line 1515)
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