onBodyAdded : Phaser.Signal
This signal is dispatched when a new Body is added to the World.
It sends 1 argument: body
which is the Phaser.Physics.P2.Body
that was added to the world.
- Source code: physics/p2/World.js (Line 97)
onBodyAdded : Phaser.Signal
This signal is dispatched when a new Body is added to the World.
It sends 1 argument: body
which is the Phaser.Physics.P2.Body
that was added to the world.
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