addParticle(offsetX, offsetY, rotation) → {p2.Particle}
Adds a Particle shape to this Body. You can control the offset from the center of the body and the rotation.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
offsetX | number | <optional> | 0 | Local horizontal offset of the shape relative to the body center of mass. |
offsetY | number | <optional> | 0 | Local vertical offset of the shape relative to the body center of mass. |
rotation | number | <optional> | 0 | Local rotation of the shape relative to the body center of mass, specified in radians. |
Returns
p2.Particle -
The Particle shape that was added to the Body.
- Source code: physics/p2/Body.js (Line 1071)
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