w10schools
Login Register
  • Home
  • Tutorials
    • HTML, CSS
      • HTML, HTML5
      • CSS, CSS3
    • XML
    • JavaScript, AJAX
    • PHP
    • Ruby on Rails
      • Ruby
      • Rails
    • ASP.NET
      • ASP
      • C# .NET
    • Java
      • JSP
    • Databases
      • MySQL
      • MSSQL Server
      • Oracle
    • Web Server
      • Windows
      • Linux
      • Apache
      • IIS
    • Design
      • Dreamweaver
      • Flash
      • Photoshop
      • Fireworks
      • CorelDRAW
      • Illustrator
  • References
    • HTML
      • Bootstrap
    • CSS
      • CSS Selectors
      • Sass
    • JavaScript
    • Mobile Apps
      • Cordova
    • Ruby on Rails
      • Ruby
      • Rails
    • PHP
      • Function
      • Language
      • CodeIgniter
      • Phalcon
      • PHPUnit
      • Symfony
      • Drupal
      • Yii
      • Laravel
    • Perl
      • Perl
    • Python
      • Python
      • Django
      • NumPy
      • Pandas
      • scikit-image
      • scikit-learn
      • Statsmodels
      • Matplotlib
    • Lua
      • Lua
    • C, C++
      • C
      • C++
    • Server
      • Docker
      • Apache HTTP Server
      • Nginx
    • Database
      • PostgreSQL
    • Big Data
      • TensorFlow
    • Game Development
      • Phaser
      • LÖVE
  • Articles
    • News
    • General
      • Website Promotion
      • Online Advertising
      • Make Money Online
    • Editorials
    • Interviews
    • Web Roundups
  • Resources
    • Design
      • Fonts
      • Graphics
      • Vectors
      • Templates
      • UI (User Interface)
      • Brushes
      • Patterns, Backgrounds
      • Textures
    • Web Development
      • HTML, CSS
      • XML
      • JavaScript, AJAX
      • Ruby on Rails
      • PHP
      • Java
      • .NET
      • Python
      • Perl
      • Flash
    • Mobile Application Development
      • Mobile Development Tools
      • Swift
    • Online Services
      • Online Storage
      • Web Hosting
  • Tools
    • Generators
Edit
In Place Editing Advanced Editing
  • References
  • Game Development
  • Phaser
  • P2 Physics
  • Physics.P2.Body

Physics.P2.Body#rotation

rotation : number

The angle of the Body in radians.
If you wish to work in degrees instead of radians use the Body.angle property instead. Working in radians is faster as it doesn't have to convert values. The angle of this Body in radians.

Source code: physics/p2/Body.js (Line 1822)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.Physics.P2.Body.html#rotation
doc_phaser
doc_phaser
2025-01-10 15:47:30
Comments
Leave a Comment

Please login to continue.

Popular Articles
Physics.P2.Body#Body new Body(game, sprite, x, y, mass) The Physics Body is typically linked to a single Sprite and defines properties that determine how the physics bo
Physics.P2.Body#game game : Phaser.Game Local reference to game. Source code: physics/p2/Body.js (Line 33)
Physics.P2.Body#updateCollisionMask() updateCollisionMask(shape) Updates the collisionMask. Parameters Name Type Argument Description shape p2.Shape <optional> An optional Sha
Physics.P2.Body#id [readonly] id : number The Body ID. Each Body that has been added to the World has a unique ID. Source code: physics/p2/Body.js (Line 1905)
Physics.P2.Body#type type : number The type of physics system this body belongs to. Source code: physics/p2/Body.js (Line 48)


Return to View
  • Facebook
  • Tweet
  • Digg it
  • Stumbleupon
  • Delicious
  • Plus Share

Designed by : w10schools

service@w10schools.com

Our Partners: aeeble – Providing content publishing and search solutions