setMaterial(material, shape)
Adds the given Material to all Shapes that belong to this Body.
If you only wish to apply it to a specific Shape in this Body then provide that as the 2nd parameter.
Parameters
Name | Type | Argument | Description |
---|---|---|---|
material | Phaser.Physics.P2.Material | The Material that will be applied. | |
shape | p2.Shape | <optional> | An optional Shape. If not provided the Material will be added to all Shapes in this Body. |
- Source code: physics/p2/Body.js (Line 1272)
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