setMaterial(material, shape)
Adds the given Material to all Shapes that belong to this Body.
If you only wish to apply it to a specific Shape in this Body then provide that as the 2nd parameter.
Parameters
| Name | Type | Argument | Description | 
|---|---|---|---|
material |  Phaser.Physics.P2.Material | The Material that will be applied.  |  |
shape |  p2.Shape |  <optional> |  An optional Shape. If not provided the Material will be added to all Shapes in this Body.  |  
- Source code: physics/p2/Body.js (Line 1272)
 
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