Physics.P2.Body#thrust()

thrust(speed)

Applies a force to the Body that causes it to 'thrust' forwards, based on its current angle and the given speed.
The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms).

Parameters
Name Type Description
speed number

The speed at which it should thrust.

Source code: physics/p2/Body.js (Line 708)
doc_phaser
2025-01-10 15:47:30
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