new RotationalSpring(world, bodyA, bodyB, restAngle, stiffness, damping)
Creates a rotational spring, connecting two bodies. A spring can have a resting length, a stiffness and damping.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
world | Phaser.Physics.P2 | A reference to the P2 World. | ||
bodyA | p2.Body | First connected body. | ||
bodyB | p2.Body | Second connected body. | ||
restAngle | number | <optional> | The relative angle of bodies at which the spring is at rest. If not given, it's set to the current relative angle between the bodies. | |
stiffness | number | <optional> | 100 | Stiffness of the spring. A number >= 0. |
damping | number | <optional> | 1 | Damping of the spring. A number >= 0. |
- Source code: physics/p2/RotationalSpring.js (Line 19)
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