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  • References
  • Game Development
  • Phaser
  • Game States
  • StateManager

StateManager#clearCurrentState()

clearCurrentState()

This method clears the current State, calling its shutdown callback. The process also removes any active tweens,
resets the camera, resets input, clears physics, removes timers and if set clears the world and cache too.

Source code: core/StateManager.js (Line 378)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.StateManager.html#clearCurrentState
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2025-01-10 15:47:30
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