lua_setglobal[-1, +0, e]
void lua_setglobal (lua_State *L, const char *name);
Pops a value from the stack and sets it as the new value of global name.
lua_setglobal[-1, +0, e]
void lua_setglobal (lua_State *L, const char *name);
Pops a value from the stack and sets it as the new value of global name.
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