love.event.push
Adds an event to the event queue.
Function
Synopsis
1 | love.event.push( e, a, b, c, d ) |
Arguments
Event e
- The name of the event.
Variant a (nil)
- First event argument.
Variant b (nil)
- Second event argument.
Variant c (nil)
- Third event argument.
-
Variant d (nil)
Available since 0.8.0 - Fourth event argument.
Returns
Nothing.
Examples
Quitting a game in 0.8.0
1 2 3 4 5 | function love.keypressed(k) if k == 'escape' then love.event.push('quit') -- Quit the game. end end |
Quitting a game in 0.7.2
1 2 3 4 5 | function love.keypressed(k) if k == 'escape' then love.event.push('q') -- Quit the game. end end |
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