ParticleSystem:getSpin
Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Gets the spin of the sprite.
Function
Synopsis
min, max, variation = ParticleSystem:getSpin( )
Arguments
Nothing.
Returns
number min
- The minimum spin (radians per second).
number max (min)
- The maximum spin (radians per second).
number variation (0)
- The degree of variation (0 meaning no variation and 1 meaning full variation between start and end).
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