love.event.push
Adds an event to the event queue.
Function
Synopsis
love.event.push( e, a, b, c, d )
Arguments
Event e- The name of the event.
Variant a (nil)- First event argument.
Variant b (nil)- Second event argument.
Variant c (nil)- Third event argument.
-
Variant d (nil)Available since 0.8.0 - Fourth event argument.
Returns
Nothing.
Examples
Quitting a game in 0.8.0
function love.keypressed(k)
if k == 'escape' then
love.event.push('quit') -- Quit the game.
end
end Quitting a game in 0.7.2
function love.keypressed(k)
if k == 'escape' then
love.event.push('q') -- Quit the game.
end
end
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