input : Phaser.InputHandler | null
The Input Handler for this Game Object.
By default it is disabled. If you wish this Game Object to process input events you should enable it with: inputEnabled = true
.
After you have done this, this property will be a reference to the Phaser InputHandler.
Type
- Phaser.InputHandler | null
- Source code: gameobjects/components/InputEnabled.js (Line 24)
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