curses.window.untouchwin()

window.untouchwin() Mark all lines in the window as unchanged since the last call to refresh().

curses.window.touchwin()

window.touchwin() Pretend the whole window has been changed, for purposes of drawing optimizations.

curses.window.touchline()

window.touchline(start, count[, changed]) Pretend count lines have been changed, starting with line start. If changed is supplied, it specifies whether the affected lines are marked as having been changed (changed=1) or unchanged (changed=0).

curses.window.timeout()

window.timeout(delay) Set blocking or non-blocking read behavior for the window. If delay is negative, blocking read is used (which will wait indefinitely for input). If delay is zero, then non-blocking read is used, and -1 will be returned by getch() if no input is waiting. If delay is positive, then getch() will block for delay milliseconds, and return -1 if there is still no input at the end of that time.

curses.window.syncup()

window.syncup() Touch all locations in ancestors of the window that have been changed in the window.

curses.window.syncok()

window.syncok(flag) If called with flag set to True, then syncup() is called automatically whenever there is a change in the window.

curses.window.syncdown()

window.syncdown() Touch each location in the window that has been touched in any of its ancestor windows. This routine is called by refresh(), so it should almost never be necessary to call it manually.

curses.window.subwin()

window.subwin(begin_y, begin_x) window.subwin(nlines, ncols, begin_y, begin_x) Return a sub-window, whose upper-left corner is at (begin_y, begin_x), and whose width/height is ncols/nlines. By default, the sub-window will extend from the specified position to the lower right corner of the window.

curses.window.subpad()

window.subpad(begin_y, begin_x) window.subpad(nlines, ncols, begin_y, begin_x) Return a sub-window, whose upper-left corner is at (begin_y, begin_x), and whose width/height is ncols/nlines.

curses.window.standout()

window.standout() Turn on attribute A_STANDOUT.