Android WebViews

Android WebViews This guide shows how to embed a Cordova-enabled WebView component within a larger Android application. For details on how these components can communicate with each other, see Application Plugins. If you're unfamiliar with Android, you should first familiarize yourself with the Android Platform Guide and have the latest Android SDK installed before you attempt the more unusual development option of embedding a WebView. Starting with Cordova 1.9, the Android platform relies on a

Embedding WebViews

Embedding WebViews Cordova applications are ordinarily implemented as a browser-based WebView within the native mobile platform. This section shows how, for supporting platforms, to create your own WebView components that make full use of Cordova APIs. You can then deploy these Cordova application components along with native components in a hybrid application. To deploy a WebView, you need to be familiar with each native programming environment. The following provides instructions for supporte

<access>

access Defines the set of external domains the app is allowed to communicate with. The default value shown above allows it to access any server. See the Domain Whitelist Guide for details. Attributes(type) Only for platform: Description origin(string) Required Defines the set of external domains the app is allowed to communicate with. The default value shown above allows it to access any server. See the Domain Whitelist Guide for details. Examples: <widget ...> <access origin="

cordova prepare

cordova prepare command Synopsis Transforms config.xml metadata to platform-specific manifest files, copies icons & splashscreens, copies plugin files for specified platforms so that the project is ready to build with each native SDK. Syntax cordova prepare [<platform> [..]] [--browserify | --fetch] Options Option Description <platform> [..] Platform name(s) to prepare. If not specified, all platforms are built. --browserify Compile plugin JS at build time using browserify

cordova-plugin-vibration

This documentation describes this plugin at version master. Other versions are on GitHub. Android iOS Windows 8.1 Store Windows 8.1 Phone Windows 10 Store Travis CI cordova-plugin-vibration This plugin aligns with the W3C vibration specification http://www.w3.org/TR/vibration/ This plugin provides a way to vibrate the device. This plugin defines global objects including navigator.vibrate. Although in the global scope, they are not available until after the deviceready event. doc

cordova-plugin-inappbrowser

This documentation describes this plugin at version master. Other versions are on GitHub. Android iOS Windows 8.1 Store Windows 8.1 Phone Windows 10 Store Travis CI cordova-plugin-inappbrowser You can show helpful articles, videos, and web resources inside of your app. Users can view web pages without leaving your app. To get a few ideas, check out the sample at the bottom of this page or go straight to the reference content. This plugin provides a web browser view that displa

cordova create

cordova create command Synopsis Create the directory structure for the Cordova project in the specified path. Syntax cordova create path [id [name [config]]] [options] Value Description path Directory which should not already exist. Cordova will create this directory. For more details on the directory structure, see below. id Default: io.cordova.hellocordova Reverse domain-style identifier that maps to id attribute of widget element in config.xml. This can be changed but there may be code ge

Cordova App Templates

Cordova App Templates Use a Template Templates allow you to use preexisting code to jumpstart your project. Find a template to create your app from by seaching for the keyword cordova:template on npm. You can also use local templates on your computer, or a Git repository. After locating a template you wish to use. Create your project using that template, by specifying the --template flag during the create command, followed by your template source. Creating a cordova project from an NPM packag

cordova compile

cordova compile command Synopsis cordova compile is a subset of the cordova build command. It only performs the compilation step without doing prepare. It's common to invoke cordova build instead of this command - however, this stage is useful to allow extending using hooks. Syntax cordova build [<platform> [...]] [--debug|--release] [--device|--emulator|--target=<targetName>] [--buildConfig=<configfile>] [--browserify] [-- <platformOpts>] For detail

cordova-plugin-device

This documentation describes this plugin at version master. Other versions are on GitHub. Android iOS Windows 8.1 Store Windows 8.1 Phone Windows 10 Store Travis CI cordova-plugin-device This plugin defines a global device object, which describes the device's hardware and software. Although the object is in the global scope, it is not available until after the deviceready event. document.addEventListener("deviceready", onDeviceReady, false); function onDeviceReady() { consol