d3.selectorAll()

d3.selectorAll(selector) Given the specified selector, returns a function which returns all descendants of this element that match the specified selector. This method is used internally by selection.selectAll. For example, this: var div = selection.selectAll("div"); Is equivalent to: var div = selection.selectAll(d3.selectorAll("div"));

d3.geoEckert2Raw

d3.geoEckert2() d3.geoEckert2Raw The Eckert II projection.

collide.iterations()

collide.iterations([iterations]) If iterations is specified, sets the number of iterations per application to the specified number and returns this force. If iterations is not specified, returns the current iteration count which defaults to 1. Increasing the number of iterations greatly increases the rigidity of the constraint and avoids partial overlap of nodes, but also increases the runtime cost to evaluate the force.

d3.pack()

d3.pack() Creates a new pack layout with the default settings.

d3.tickStep()

d3.tickStep(start, stop, count) Returns the difference between adjacent tick values if the same arguments were passed to ticks: a nicely-rounded value that is a power of ten multiplied by 1, 2 or 5. Note that due to the limited precision of IEEE 754 floating point, the returned value may not be exact decimals; use d3-format to format numbers for human consumption.

graticule.extentMajor()

graticule.extentMajor([extent]) If extent is specified, sets the major extent of this graticule. If extent is not specified, returns the current major extent, which defaults to ⟨⟨-180°, -90° + ε⟩, ⟨180°, 90° - ε⟩⟩.

map.remove()

map.remove(key) If the map has an entry for the specified key string, removes the entry and returns true. Otherwise, this method does nothing and returns false.

tile.translate()

tile.translate([translate]) If translate is specified, sets this tile layout’s translate to the specified two-element array of numbers [x, y] and returns this tile layout. If translate is not specified, returns the current layout translate.

d3.interval()

d3.interval(callback[, delay[, time]]) Like timer, except the callback is invoked only every delay milliseconds; if delay is not specified, this is equivalent to timer. A suitable replacement for setInterval that is guaranteed to not run in the background. The callback is passed the elapsed time.

d3.geoEisenlohr()

d3.geoEisenlohr() d3.geoEisenlohrRaw(lambda, phi) The Eisenlohr conformal projection.