selection.raise()

selection.raise() Re-inserts each selected element, in order, as the last child of its parent. Equivalent to: selection.each(function() { this.parentNode.appendChild(this); });

quantile.range()

quantile.range([range]) If range is specified, sets the discrete values in the range. The array must not be empty, and may contain any type of value. The number of values in (the cardinality, or length, of) the range array determines the number of quantiles that are computed. For example, to compute quartiles, range must be an array of four elements such as [0, 1, 2, 3]. If range is not specified, returns the current range.

d3.schemeBrBG

d3.interpolateBrBG(t) d3.schemeBrBG Given a number t in the range [0,1], returns the corresponding color from the “BrBG” diverging color scheme represented as an RGB string.

squarify.ratio()

squarify.ratio(ratio) Specifies the desired aspect ratio of the generated rectangles. The ratio must be specified as a number greater than or equal to one. Note that the orientation of the generated rectangles (tall or wide) is not implied by the ratio; for example, a ratio of two will attempt to produce a mixture of rectangles whose width:height ratio is either 2:1 or 1:2. (However, you can approximately achieve this result by generating a square treemap at different dimensions, and then st

quadtree.x()

quadtree.x([x]) If x is specified, sets the current x-coordinate accessor and returns the quadtree. If x is not specified, returns the current x-accessor, which defaults to: function x(d) { return d[0]; } The x-acccessor is used to derive the x-coordinate of data when adding to and removing from the tree. It is also used when finding to re-access the coordinates of data previously added to the tree; therefore, the x- and y-accessors must be consistent, returning the same value given the sa

time.clamp()

time.clamp(clamp) See continuous.clamp.

d3.zoom()

d3.zoom() Creates a new zoom behavior. The returned behavior, zoom, is both an object and a function, and is typically applied to selected elements via selection.call.

d3.geoStereographicRaw

d3.geoStereographic() d3.geoStereographicRaw The stereographic projection.

d3.geoInterruptedHomolosine()

d3.geoInterruptedHomolosine() Goode’s interrupted homolosine projection.

stream.sphere()

stream.sphere() Indicates the sphere (the globe; the unit sphere centered at ⟨0,0,0⟩).