Shape:setSensor
Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Sets whether this shape should act as a sensor. Set the shape as a sensor if you want to be notified when collision between shapes occur, but don't want a physical response (for instance, maybe you want enemies to appear when the player "touches" a certain point). Function Synopsis Shape:setSensor( sensor ) Arguments boolean sensor True for sensor, false otherwise.
Returns Nothing. See Also