new Rope(game, x, y, key, frame, points)
A Rope is a Sprite that has a repeating texture. The texture will automatically wrap on the edges as it moves. Please note that Ropes cannot have an input handler.
Parameters
Name Type Description game Phaser.Game A reference to the currently running game. x number The x coordinate (in world space) to position the Rope at. y number The y coordinate (in world space) to position the Rope at. key string | Phaser.RenderTexture | Phaser.BitmapData |