justReleased(pointerId, delay) → {boolean}
Returns true if the pointer was touching this Sprite, but has been released within the specified delay time (defaults to 500ms, half a second)
Parameters
Name Type Argument Default Description pointerId integer <optional> 0 delay number The time below which the pointer is considered as just out.
Returns
boolean -
Source code: input/InputHandler.js (Line 1326)