pollRate : number How often should the input pointers be checked for updates? A value of 0 means every single frame (60fps); a value of 1 means every other frame (30fps) and so on. Source code: input/Input.js (Line 58)
[readonly] pollLocked : boolean True if the Input is currently poll rate locked. Source code: input/Input.js (Line 1065)
[readonly] pointers : Array.<Phaser.Pointer> An array of non-mouse pointers that have been added to the game.The properties pointer1..N are aliases for pointers[0..N-1]. Type Array.<Phaser.Pointer> Source code: input/Input.js (Line 214)
pointer9 : Phaser.Pointer A Pointer object. Source code: input/Input.js (Line 200)
pointer8 : Phaser.Pointer A Pointer object. Source code: input/Input.js (Line 195)
pointer7 : Phaser.Pointer A Pointer object. Source code: input/Input.js (Line 190)
pointer6 : Phaser.Pointer A Pointer object. Source code: input/Input.js (Line 185)
pointer5 : Phaser.Pointer A Pointer object. Source code: input/Input.js (Line 180)
pointer4 : Phaser.Pointer A Pointer object. Source code: input/Input.js (Line 175)
pointer3 : Phaser.Pointer A Pointer object. Source code: input/Input.js (Line 170)
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