addMoveCallback(callback, context)
Adds a callback that is fired every time the activePointer receives a DOM move event such as a mousemove or touchmove. The callback will be sent 4 parameters: A reference to the Phaser.Pointer object that moved,The x position of the pointer,The y position,A boolean indicating if the movement was the result of a 'click' event (such as a mouse click or touch down). It will be called every time the activePointer moves, which in a multi-touch game can be a lot o